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rss-bridge 2025-05-12T15:00:00+00:00

181: Memory Management

Intro topic: Video Game PricesNews/Links:Step one: Jump in the Lava - Abyssofthttps://youtu.be/WdadpHLAfdA?si=oXYnhB0EdkR_RaPEScalable world models for continuous controlhttps://www.tdmpc2.com/Clever code is probably the worst code you could write - Engineer’s Codexhttps://read.engineerscodex.com/p/clever-code-is-probably-the-worstA new, open source text-to-speech model called Dia has arrived to challenge ElevenLabs, OpenAI and morehttps://venturebeat.com/ai/a-new-open-source-text-to-speech-model-called-dia-has-arrived-to-challenge-elevenlabs-openai-and-more/Book of the ShowPatrickThe Muscle Ladder - Jeff Nippardhttps://amzn.to/44DznszJasonMetaphysics of Warhttps://amzn.to/4jMjvZ5Patreon Plug https://www.patreon.com/programmingthrowdown?ty=hTool of the ShowPatrickPokemon Trading Card Game PocketJasonPhi-4https://huggingface.co/spaces/microsoft/phi-4-multimodalTopic: Memory ManagementMotivationAvoid thrashing / crashesAllocate resources efficientlyKeep high uptimeWhereOS LevelHeap managementVirtual MemoryLanguage/Compiler LevelCppGarbage collectionOwnershipToolsInstrumentationExport to Datadog / GrafanaPython: psutil & tracemallocValgrindWhat to do when your program uses too much memory?Reduce data sizesCompressionReferencesLazy initializerGenerators & Back PressureRing buffersArena allocatorsDisk based caching

★ Support this podcast on Patreon ★
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Programming Throwdown

Patrick Wheeler and Jason Gauci

180: Reinforcement Learning

182: AI Assisted Coding

Download Audio File

**Intro topic: Video Game Prices

**News/Links:

  • Step one: Jump in the Lava - Abyssoft
  • Scalable world models for continuous control
  • Clever code is probably the worst code you could write - Engineer’s Codex
  • A new, open source text-to-speech model called Dia has arrived to challenge ElevenLabs, OpenAI and more

Book of the Show

  • Patrick
  • The Muscle Ladder - Jeff Nippard
  • Jason
  • Metaphysics of War

Patreon Plug https://www.patreon.com/programmingthrowdown?ty=h

Tool of the Show

  • Patrick
  • Pokemon Trading Card Game Pocket
  • Jason
  • Phi-4

**Topic: Memory Management

  • Motivation
  • Avoid thrashing / crashes
  • Allocate resources efficiently
  • Keep high uptime
  • Where
  • OS Level
  • Heap management
  • Virtual Memory
  • Language/Compiler Level
  • Cpp
  • Garbage collection
  • Ownership
  • Tools
  • Instrumentation
  • Export to Datadog / Grafana
  • Python: psutil & tracemalloc
  • Valgrind
  • What to do when your program uses too much memory?
  • Reduce data sizes
  • Compression
  • References
  • Lazy initializer
  • Generators & Back Pressure
  • Ring buffers
  • Arena allocators
  • Disk based caching

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